<!-- Source: https://docs.captron.com/de/trms/series4x/led-scenes -->

# LED-Szenen

Jede Szene wird mit folgenden Parametern konfiguriert:

- **LED-Farbe** – Die Farbe der LED
- **LED-Effekt** – Das Verhalten/die Animation
- **Effektfrequenz** – Frequenz animierter Effekte in 1/10 Hz (Bereich: 0,1 ... 6 Hz)
- **Anzeigetext** – Auf dem Display angezeigter Text (nur Display-Varianten)

## Verfügbare LED-Farben

<table>
  <thead>
    <tr>
      <th>Wert</th>
      <th>Farbe</th>
    </tr>
  </thead>
  <tbody>
    <tr>
      <td>0</td>
      <td>CANEO</td>
    </tr>
    <tr>
      <td>1</td>
      <td>Red</td>
    </tr>
    <tr>
      <td>2</td>
      <td>Green</td>
    </tr>
    <tr>
      <td>3</td>
      <td>Blue</td>
    </tr>
    <tr>
      <td>4</td>
      <td>Yellow</td>
    </tr>
    <tr>
      <td>5</td>
      <td>Magenta</td>
    </tr>
    <tr>
      <td>6</td>
      <td>Cyan</td>
    </tr>
    <tr>
      <td>10</td>
      <td>Orange</td>
    </tr>
    <tr>
      <td>11</td>
      <td>Violet</td>
    </tr>
    <tr>
      <td>13</td>
      <td>Off</td>
    </tr>
    <tr>
      <td>14</td>
      <td>Clean Blue</td>
    </tr>
    <tr>
      <td>128</td>
      <td>Custom Color 1</td>
    </tr>
    <tr>
      <td>129</td>
      <td>Custom Color 2</td>
    </tr>
  </tbody>
</table>

## LED-Effekte {#led-effects}

<table>
  <thead>
    <tr>
      <th>Wert</th>
      <th>Effekt</th>
    </tr>
  </thead>
  <tbody>
    <tr>
      <td>0</td>
      <td>Static Ring</td>
    </tr>
    <tr>
      <td>1</td>
      <td>Flash Ring</td>
    </tr>
    <tr>
      <td>2</td>
      <td>Pulse Ring</td>
    </tr>
    <tr>
      <td>3</td>
      <td>Throbber Clockwise</td>
    </tr>
    <tr>
      <td>4</td>
      <td>Solid Arrow Up</td>
    </tr>
    <tr>
      <td>5</td>
      <td>Solid Arrow Down</td>
    </tr>
    <tr>
      <td>6</td>
      <td>Solid Arrow Left</td>
    </tr>
    <tr>
      <td>7</td>
      <td>Solid Arrow Right</td>
    </tr>
    <tr>
      <td>8</td>
      <td>Flash Arrow Up</td>
    </tr>
    <tr>
      <td>9</td>
      <td>Flash Arrow Down</td>
    </tr>
    <tr>
      <td>10</td>
      <td>Flash Arrow Left</td>
    </tr>
    <tr>
      <td>11</td>
      <td>Flash Arrow Right</td>
    </tr>
    <tr>
      <td>12</td>
      <td>Animated Arrow Up</td>
    </tr>
    <tr>
      <td>13</td>
      <td>Animated Arrow Down</td>
    </tr>
    <tr>
      <td>14</td>
      <td>Animated Arrow Left</td>
    </tr>
    <tr>
      <td>15</td>
      <td>Animated Arrow Right</td>
    </tr>
    <tr>
      <td>16</td>
      <td>Circle Point Clockwise</td>
    </tr>
    <tr>
      <td>17</td>
      <td>Circle Point Counter Clockwise</td>
    </tr>
    <tr>
      <td>18</td>
      <td>Circle Fill Clockwise</td>
    </tr>
    <tr>
      <td>19</td>
      <td>Circle Fill Counter Clockwise</td>
    </tr>
    <tr>
      <td>20</td>
      <td>Static Ring Even</td>
    </tr>
    <tr>
      <td>21</td>
      <td>Static Ring Odd</td>
    </tr>
    <tr>
      <td>22</td>
      <td>Throbber Counter Clockwise</td>
    </tr>
  </tbody>
</table>

### Timer-spezifische Effekte

Die folgenden Effekte sind mit dem Timer synchronisiert:

<table>
  <thead>
    <tr>
      <th>Wert</th>
      <th>Effekt</th>
    </tr>
  </thead>
  <tbody>
    <tr>
      <td>24</td>
      <td>Timer Circle Clearing Clockwise</td>
    </tr>
    <tr>
      <td>25</td>
      <td>Timer Circle Clearing Counter-Clockwise</td>
    </tr>
    <tr>
      <td>26</td>
      <td>Timer Circle Filling Clockwise</td>
    </tr>
    <tr>
      <td>27</td>
      <td>Timer Circle Filling Counter-Clockwise</td>
    </tr>
  </tbody>
</table>

## Szenen-ISDU-Indizes

<table>
  <thead>
    <tr>
      <th>Szene</th>
      <th>Bedingung</th>
      <th>LED-Farbe</th>
      <th>LED-Effekt</th>
      <th>Effektfrequenz</th>
      <th>Anzeigetext</th>
    </tr>
  </thead>
  <tbody>
    <tr>
      <td>Szene 0</td>
      <td>kein Touch, E1 aus, E2 aus</td>
      <td>295 – 1</td>
      <td>295 – 2</td>
      <td>295 – 3</td>
      <td>295 – 4</td>
    </tr>
    <tr>
      <td>Szene 1</td>
      <td>Touch, E1 aus, E2 aus</td>
      <td>296 – 1</td>
      <td>296 – 2</td>
      <td>296 – 3</td>
      <td>296 – 4</td>
    </tr>
    <tr>
      <td>Szene 2</td>
      <td>kein Touch, E1 ein, E2 aus</td>
      <td>297 – 1</td>
      <td>297 – 2</td>
      <td>297 – 3</td>
      <td>297 – 4</td>
    </tr>
    <tr>
      <td>Szene 3</td>
      <td>Touch, E1 ein, E2 aus</td>
      <td>298 – 1</td>
      <td>298 – 2</td>
      <td>298 – 3</td>
      <td>298 – 4</td>
    </tr>
    <tr>
      <td>Szene 4</td>
      <td>kein Touch, E1 aus, E2 ein</td>
      <td>299 – 1</td>
      <td>299 – 2</td>
      <td>299 – 3</td>
      <td>299 – 4</td>
    </tr>
    <tr>
      <td>Szene 5</td>
      <td>Touch, E1 aus, E2 ein</td>
      <td>300 – 1</td>
      <td>300 – 2</td>
      <td>300 – 3</td>
      <td>300 – 4</td>
    </tr>
    <tr>
      <td>Szene 6</td>
      <td>kein Touch, E1 ein, E2 ein</td>
      <td>301 – 1</td>
      <td>301 – 2</td>
      <td>301 – 3</td>
      <td>301 – 4</td>
    </tr>
    <tr>
      <td>Szene 7</td>
      <td>Touch, E1 ein, E2 ein</td>
      <td>302 – 1</td>
      <td>302 – 2</td>
      <td>302 – 3</td>
      <td>302 – 4</td>
    </tr>
  </tbody>
</table>

:::note
Anzeigetext (Subindex 4) gilt nur für Display-Varianten.
:::
