<!-- Source: https://docs.captron.com/trms/series4x/led-scenes -->

# LED Scenes

Each scene is configured with the following parameters:

- **LED Color** – The color of the LED
- **LED Effect** – The behavior/animation
- **Effect Frequency** – Frequency of animated effects in 1/10 Hz (range: 0.1 ... 6 Hz)
- **Displayed Text** – Text shown on the display (Display variants only)

## Available LED Colors

<table>
  <thead>
    <tr>
      <th>Value</th>
      <th>Color</th>
    </tr>
  </thead>
  <tbody>
    <tr>
      <td>0</td>
      <td>CANEO</td>
    </tr>
    <tr>
      <td>1</td>
      <td>Red</td>
    </tr>
    <tr>
      <td>2</td>
      <td>Green</td>
    </tr>
    <tr>
      <td>3</td>
      <td>Blue</td>
    </tr>
    <tr>
      <td>4</td>
      <td>Yellow</td>
    </tr>
    <tr>
      <td>5</td>
      <td>Magenta</td>
    </tr>
    <tr>
      <td>6</td>
      <td>Cyan</td>
    </tr>
    <tr>
      <td>10</td>
      <td>Orange</td>
    </tr>
    <tr>
      <td>11</td>
      <td>Violet</td>
    </tr>
    <tr>
      <td>13</td>
      <td>Off</td>
    </tr>
    <tr>
      <td>14</td>
      <td>Clean Blue</td>
    </tr>
    <tr>
      <td>128</td>
      <td>Custom Color 1</td>
    </tr>
    <tr>
      <td>129</td>
      <td>Custom Color 2</td>
    </tr>
  </tbody>
</table>

## LED Effects {#led-effects}

<table>
  <thead>
    <tr>
      <th>Value</th>
      <th>Effect</th>
    </tr>
  </thead>
  <tbody>
    <tr>
      <td>0</td>
      <td>Static Ring</td>
    </tr>
    <tr>
      <td>1</td>
      <td>Flash Ring</td>
    </tr>
    <tr>
      <td>2</td>
      <td>Pulse Ring</td>
    </tr>
    <tr>
      <td>3</td>
      <td>Throbber Clockwise</td>
    </tr>
    <tr>
      <td>4</td>
      <td>Solid Arrow Up</td>
    </tr>
    <tr>
      <td>5</td>
      <td>Solid Arrow Down</td>
    </tr>
    <tr>
      <td>6</td>
      <td>Solid Arrow Left</td>
    </tr>
    <tr>
      <td>7</td>
      <td>Solid Arrow Right</td>
    </tr>
    <tr>
      <td>8</td>
      <td>Flash Arrow Up</td>
    </tr>
    <tr>
      <td>9</td>
      <td>Flash Arrow Down</td>
    </tr>
    <tr>
      <td>10</td>
      <td>Flash Arrow Left</td>
    </tr>
    <tr>
      <td>11</td>
      <td>Flash Arrow Right</td>
    </tr>
    <tr>
      <td>12</td>
      <td>Animated Arrow Up</td>
    </tr>
    <tr>
      <td>13</td>
      <td>Animated Arrow Down</td>
    </tr>
    <tr>
      <td>14</td>
      <td>Animated Arrow Left</td>
    </tr>
    <tr>
      <td>15</td>
      <td>Animated Arrow Right</td>
    </tr>
    <tr>
      <td>16</td>
      <td>Circle Point Clockwise</td>
    </tr>
    <tr>
      <td>17</td>
      <td>Circle Point Counter Clockwise</td>
    </tr>
    <tr>
      <td>18</td>
      <td>Circle Fill Clockwise</td>
    </tr>
    <tr>
      <td>19</td>
      <td>Circle Fill Counter Clockwise</td>
    </tr>
    <tr>
      <td>20</td>
      <td>Static Ring Even</td>
    </tr>
    <tr>
      <td>21</td>
      <td>Static Ring Odd</td>
    </tr>
    <tr>
      <td>22</td>
      <td>Throbber Counter Clockwise</td>
    </tr>
  </tbody>
</table>

### Timer-specific Effects

The following effects are synchronized with the timer:

<table>
  <thead>
    <tr>
      <th>Value</th>
      <th>Effect</th>
    </tr>
  </thead>
  <tbody>
    <tr>
      <td>24</td>
      <td>Timer Circle Clearing Clockwise</td>
    </tr>
    <tr>
      <td>25</td>
      <td>Timer Circle Clearing Counter-Clockwise</td>
    </tr>
    <tr>
      <td>26</td>
      <td>Timer Circle Filling Clockwise</td>
    </tr>
    <tr>
      <td>27</td>
      <td>Timer Circle Filling Counter-Clockwise</td>
    </tr>
  </tbody>
</table>

## Scene ISDU Indices

<table>
  <thead>
    <tr>
      <th>Scene</th>
      <th>Condition</th>
      <th>LED Color</th>
      <th>LED Effect</th>
      <th>Effect Frequency</th>
      <th>Displayed Text</th>
    </tr>
  </thead>
  <tbody>
    <tr>
      <td>Scene 0</td>
      <td>no Touch, E1 off, E2 off</td>
      <td>295 - 1</td>
      <td>295 - 2</td>
      <td>295 - 3</td>
      <td>295 - 4</td>
    </tr>
    <tr>
      <td>Scene 1</td>
      <td>Touch, E1 off, E2 off</td>
      <td>296 - 1</td>
      <td>296 - 2</td>
      <td>296 - 3</td>
      <td>296 - 4</td>
    </tr>
    <tr>
      <td>Scene 2</td>
      <td>no Touch, E1 on, E2 off</td>
      <td>297 - 1</td>
      <td>297 - 2</td>
      <td>297 - 3</td>
      <td>297 - 4</td>
    </tr>
    <tr>
      <td>Scene 3</td>
      <td>Touch, E1 on, E2 off</td>
      <td>298 - 1</td>
      <td>298 - 2</td>
      <td>298 - 3</td>
      <td>298 - 4</td>
    </tr>
    <tr>
      <td>Scene 4</td>
      <td>no Touch, E1 off, E2 on</td>
      <td>299 - 1</td>
      <td>299 - 2</td>
      <td>299 - 3</td>
      <td>299 - 4</td>
    </tr>
    <tr>
      <td>Scene 5</td>
      <td>Touch, E1 off, E2 on</td>
      <td>300 - 1</td>
      <td>300 - 2</td>
      <td>300 - 3</td>
      <td>300 - 4</td>
    </tr>
    <tr>
      <td>Scene 6</td>
      <td>no Touch, E1 on, E2 on</td>
      <td>301 - 1</td>
      <td>301 - 2</td>
      <td>301 - 3</td>
      <td>301 - 4</td>
    </tr>
    <tr>
      <td>Scene 7</td>
      <td>Touch, E1 on, E2 on</td>
      <td>302 - 1</td>
      <td>302 - 2</td>
      <td>302 - 3</td>
      <td>302 - 4</td>
    </tr>
  </tbody>
</table>

:::note
Displayed Text (subindex 4) applies to Display variants only.
:::
